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25th November 2020
06:05pm GMT

The deal was agreed a few days before the transfer window slammed shut with all the might and gusto of Peter Odemwingie's car door closing outside Loftus Road.
Shortly after the window passed, Brexit became a reality. It didn't quite get to the stage where my squad were fed on cheaply-imported chlorinated chicken from the USA, but any players joining after January 2021 were affected.
I was informed I wouldn't be able to sign Tarin, as he didn't meet the new post-Brexit eligibility criteria.
There is a new Australian-style points-based system standing in the way of any transfers from outside the UK and Ireland.
Having only played for Barcelona B before joining Leganes, the closest Tarin got to winning a league title or making an international appearance was eating his lunch in the same canteen as Lionel Messi.
Trying to figure out whether to play Morgan Gibbs-White as a Mezzala, Carrilero or out wide as a Raumdeuter left me feeling like Ralph Wiggum trying to use a computer for the first time.
To assess a player's compatibility with a position, FM versions of old used a colour scheme.
Light green denoted a natural fit and darker green meant he could fill in there, whereas yellow or red made him an awkward or unnatural selection.
This year's five-star system is arguably more accurate, as it is there to reflect how some players are marginally better in certain roles within a position. The half stars also help if you're finding it difficult to choose between two equally-capable players.
When it comes to team talks, you also have the ability to get even more animated.
You now have the ability to thrash your arms around like a giant, shrieking baby - which in some bizarre way may motivate your players to perform better.
Post-match, or at half-time, you also have the option of kicking chairs over or throwing a water bottle across the room.
I'm a big fan of these nuances, but if Football Manager 2021 wanted to be even more realistic, they should have added the ability to headbutt your star striker in the changing rooms while naked. Which I'm legally required to say is definitely not the behaviour of one former Stoke City manager.
This is an accurate representation of the inner workings of my brain upon seeing such data.
So... you're telling me 2-0 was an accurate scoreline because I was expected to score two goals? How does that work, or add anything?
I genuinely didn't know how to interpret the data. I normally switch off by the time football pundits reach this stage of the analysis.
Instead, I asked JOE Football Writer Reuben Pinder to elaborate. Reuben's tactical nous is slightly more detailed than my "pick 11 players with the best stats and hope they win" gameplan.
According to Reuben, xG "effectively works out an average of how many goals a team 'should' have scored in a game based on quality of chances."
The quality of chances is assessed according to the volume - how many chances you create - and where your shots come from. Any effort in the penalty area is ranked higher than a speculative Charlie Adam strike from the halfway line, for example.
But as you can see from this pre-match conference, his portrayal is one of the most realistic aspects of the game.Explore more on these topics: